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Requirements

 

Disciplines > Change ManagementThe 4D Change Project Framework > Documents > Requirements

Description | Template | See also

 

Description

The Requirements document in a change project indicates the need that must be addressed, the outcomes that should be achieved and some indication of what this looks like.

Requirements are a key output of the Discovery phase.

Change projects fail when people come out of the woodwork with requirements that have not been previously considered. This document should thus include interests of all stakeholders and should identify the outcomes even for people who are targets of change.

Positive, desired outcomes are often called 'benefits'. Negative outcomes that are not desired by the people affected are sometimes called 'disbenefits' and are typical sources of resistance to change. Outcomes that are neither desired nor not-desired are just outcomes.

Change project vary greatly in what they deliver, and particularly where the deliverable is specified by key stakeholders then this may be detailed here.

It is important here also to identify the boundaries of the project in the overall scoping. This, along with other information here, allows the project to be realistically planned. Getting the scope right can be tricky and will require careful questioning of stakeholders, who often have a vague need but find it difficult to put a boundary on this. This can lead to an 'I'll know it when I see it' attitude that is almost impossible to satisfy. Time up front to bound requirements thus is often very important.

Template

 

Background

The background sets the project in context, with brief detail of how the project came about.

Stakeholders

This section describes customer and other interested parties and what they seek. This includes people who are targets of change and those who may be obliquely affected. From this initial analysis issues of resistance to change may be derived.

 

Stakeholder Interest Notes
     
     

 

Outcomes

Outcomes are what happens as a result of the project (do not confuse them with deliverables). Some outcomes are desired by the stakeholder (benefits) whilst others are not desired by them (but may well be desired by other stakeholders).

 

Stakeholder Outcome Notes
     
     

 

Deliverables

The requirement may also specify individual deliverables that are required, which may range from physical changes to education.

Deliverables achieve outcomes, and it may be useful to link these here.

 

Stakeholder Deliverable Notes
     
     

 

Criteria

Specified deliverable are provided to key stakeholders. There may well be measures or other criteria which may be applied to determine whether these are acceptable.

Criteria may include such as timescales for delivery, physical quality measures and satisfaction ratings.

 

Deliverable Acceptance Criteria
   
   

 

Scope

The scope defines the boundary of project action and capture what key stakeholders want to be included and what they do not want to be included.

 

What's in What's out
   
   

 

Constraints

This lists factors that limit what may be done in the Discovery phase, such as timescales, secrecy, standards and regulations that must be followed, etc.

 

Constraint Note
   
   

 

Guidelines

This section offer non-mandatory suggestions that will help the Discovery phase to be successful, for example notes around organizational politics.

Detail

Depending on the project, there may be limited or very significant detail available about what is required. As appropriate, requirements may broken down from the summary above into further detail.

 

See also

 

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Site Menu

| Home | Top | Quick Links | Settings |

Main sections: | Disciplines | Techniques | Principles | Explanations | Theories |

Other sections: | Blog! | Quotes | Guest articles | Analysis | Books | Help |

More pages: | Contact | Caveat | About | Students | Webmasters | Awards | Guestbook | Feedback | Sitemap | Changes |

Settings: | Computer layout | Mobile layout | Small font | Medium font | Large font | Translate |

 

 

Please help and share:

 

Quick links

Disciplines

* Argument
* Brand management
* Change Management
* Coaching
* Communication
* Counseling
* Game Design
* Human Resources
* Job-finding
* Leadership
* Marketing
* Politics
* Propaganda
* Rhetoric
* Negotiation
* Psychoanalysis
* Sales
* Sociology
* Storytelling
* Teaching
* Warfare
* Workplace design

Techniques

* Assertiveness
* Body language
* Change techniques
* Closing techniques
* Conversation
* Confidence tricks
* Conversion
* Creative techniques
* General techniques
* Happiness
* Hypnotism
* Interrogation
* Language
* Listening
* Negotiation tactics
* Objection handling
* Propaganda
* Problem-solving
* Public speaking
* Questioning
* Using repetition
* Resisting persuasion
* Self-development
* Sequential requests
* Storytelling
* Stress Management
* Tipping
* Using humor
* Willpower

Principles

+ Principles

Explanations

* Behaviors
* Beliefs
* Brain stuff
* Conditioning
* Coping Mechanisms
* Critical Theory
* Culture
* Decisions
* Emotions
* Evolution
* Gender
* Games
* Groups
* Habit
* Identity
* Learning
* Meaning
* Memory
* Motivation
* Models
* Needs
* Personality
* Power
* Preferences
* Research
* Relationships
* SIFT Model
* Social Research
* Stress
* Trust
* Values

Theories

* Alphabetic list
* Theory types

And

About
Guest Articles
Blog!
Books
Changes
Contact
Guestbook
Quotes
Students
Webmasters

 

| Home | Top | Menu | Quick Links |

© Changing Works 2002-
Massive Content — Maximum Speed