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Wet and Dry Weather

 

Disciplines > WarfareWu Zi's Art of War > Wet and Dry Weather

Chapter | Observed lessons | Discussion | See also

 

Chapter

Second part : 5 : 8

Observed lessons

  • Wheeled vehicles are not good in muddy conditions.
  • Lower, flatter ground, nearer water, tends to be muddier.
  • A value of mud is when it allows you to follow the tracks of your enemy.

Discussion

Water is often a nuisance and can cause all kinds of problem. Not only can it be problematic for vehicles, your troops also will not like being out in heavy rain. Rain varies by country, terrain and season. Know when rain is likely and plan accordingly.

When weather is dry and the ground is firm, you can make far faster progress. Plan your movements accordingly.

The principle of tracking can involve more than just muddy tracks. In modern times it may also use technologies from signal tracking to satellite images.

See also

Dry Plains

 

http://www.chinese-wiki.com/Wu_Zi_Art_of_War

 

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Site Menu

| Home | Top | Quick Links | Settings |

Main sections: | Disciplines | Techniques | Principles | Explanations | Theories |

Other sections: | Blog! | Quotes | Guest articles | Analysis | Books | Help |

More pages: | Contact | Caveat | About | Students | Webmasters | Awards | Guestbook | Feedback | Sitemap | Changes |

Settings: | Computer layout | Mobile layout | Small font | Medium font | Large font | Translate |

 

 

Please help and share:

 

Quick links

Disciplines

* Argument
* Brand management
* Change Management
* Coaching
* Communication
* Counseling
* Game Design
* Human Resources
* Job-finding
* Leadership
* Marketing
* Politics
* Propaganda
* Rhetoric
* Negotiation
* Psychoanalysis
* Sales
* Sociology
* Storytelling
* Teaching
* Warfare
* Workplace design

Techniques

* Assertiveness
* Body language
* Change techniques
* Closing techniques
* Conversation
* Confidence tricks
* Conversion
* Creative techniques
* General techniques
* Happiness
* Hypnotism
* Interrogation
* Language
* Listening
* Negotiation tactics
* Objection handling
* Propaganda
* Problem-solving
* Public speaking
* Questioning
* Using repetition
* Resisting persuasion
* Self-development
* Sequential requests
* Storytelling
* Stress Management
* Tipping
* Using humor
* Willpower

Principles

+ Principles

Explanations

* Behaviors
* Beliefs
* Brain stuff
* Conditioning
* Coping Mechanisms
* Critical Theory
* Culture
* Decisions
* Emotions
* Evolution
* Gender
* Games
* Groups
* Habit
* Identity
* Learning
* Meaning
* Memory
* Motivation
* Models
* Needs
* Personality
* Power
* Preferences
* Research
* Relationships
* SIFT Model
* Social Research
* Stress
* Trust
* Values

Theories

* Alphabetic list
* Theory types

And

About
Guest Articles
Blog!
Books
Changes
Contact
Guestbook
Quotes
Students
Webmasters

 

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© Changing Works 2002-
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