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Enemy You Cannot Attack

 

Disciplines > WarfareWu Zi's Art of War > Enemy You Cannot Attack

Chapter | Observed lessons | Discussion | See also

 

Chapter

First part : 2 : 5

Observed lessons

  • There are six situations where it is fairly clear that you should not attack an enemy:
    1. Size: The land is large, the people are many and rich.
    2. Affection: The government or ruler is kind to the people.
    3. Fairness: People are treated fairly, with appropriate reward and punishment.
    4. Merit: People are rewarded based on their skills and contribution.
    5. Strength: The military is large and well-equipped.
    6. Support: They have many allies nearby who would come to their assistance.

Discussion

To attack another country is not just about defeating their army -- you have to consider the support that they have from the population. If this is strong, then you can expect resistance to crop up at every step, with even the poorest taking up arms and seeking to hamper your every move. Other factors are fairly obvious in terms of how strong they are and how difficult would be for you to defeat them.

If you must fight, pick on someone weaker than you. War is not about equality, nor about fairness. Only go to war when you know you can win or when you have little other choice.

See also

Learning

 

http://www.chinese-wiki.com/Wu_Zi_Art_of_War

 

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Site Menu

| Home | Top | Quick Links | Settings |

Main sections: | Disciplines | Techniques | Principles | Explanations | Theories |

Other sections: | Blog! | Quotes | Guest articles | Analysis | Books | Help |

More pages: | Contact | Caveat | About | Students | Webmasters | Awards | Guestbook | Feedback | Sitemap | Changes |

Settings: | Computer layout | Mobile layout | Small font | Medium font | Large font | Translate |

 

 

Please help and share:

 

Quick links

Disciplines

* Argument
* Brand management
* Change Management
* Coaching
* Communication
* Counseling
* Game Design
* Human Resources
* Job-finding
* Leadership
* Marketing
* Politics
* Propaganda
* Rhetoric
* Negotiation
* Psychoanalysis
* Sales
* Sociology
* Storytelling
* Teaching
* Warfare
* Workplace design

Techniques

* Assertiveness
* Body language
* Change techniques
* Closing techniques
* Conversation
* Confidence tricks
* Conversion
* Creative techniques
* General techniques
* Happiness
* Hypnotism
* Interrogation
* Language
* Listening
* Negotiation tactics
* Objection handling
* Propaganda
* Problem-solving
* Public speaking
* Questioning
* Using repetition
* Resisting persuasion
* Self-development
* Sequential requests
* Storytelling
* Stress Management
* Tipping
* Using humor
* Willpower

Principles

+ Principles

Explanations

* Behaviors
* Beliefs
* Brain stuff
* Conditioning
* Coping Mechanisms
* Critical Theory
* Culture
* Decisions
* Emotions
* Evolution
* Gender
* Games
* Groups
* Habit
* Identity
* Learning
* Meaning
* Memory
* Motivation
* Models
* Needs
* Personality
* Power
* Preferences
* Research
* Relationships
* SIFT Model
* Social Research
* Stress
* Trust
* Values

Theories

* Alphabetic list
* Theory types

And

About
Guest Articles
Blog!
Books
Changes
Contact
Guestbook
Quotes
Students
Webmasters

 

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© Changing Works 2002-
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