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Reasons for War and its Counter Strategy

 

Disciplines > WarfareWu Zi's Art of War > Reasons for War and its Counter Strategy

Chapter | Observed lessons | Discussion | See also

 

Chapter

First part : 1 : 4

Observed lessons

  • There are five reasons why wars are started and which affect the nature of each war:
    1. To contend for fame: leading to righteous warfare
    2. To contend for benefits and advantages: leading to bullying warfare
    3. To seek revenge: leading to angry warfare
    4. Internal strife: leading to plundering in war
    5. Famine: leading to contrarian warfare
  • Counter these wars with the following methods:
    1. Righteous warfare: use propriety
    2. Bullying warfare: use deference
    3. Angry warfare: use verbal persuasion
    4. Plundering warfare: use your wits
    5. Contrarian warfare: impose your authority

Discussion

War happens for a reason, though the reason is not always the same. By understanding this, you can determine how it will be fought and what the best strategy for your forces should be.

  • Seeking fame and glory may be driven by an egotistical rules, though it may also be used to distract populations from closer concerns.
  • Benefits and advantages are often driven by a sense of superiority, which leads to bullying. Pandering to a stronger bully requires humility which may keep them from the worst of their excesses until you have the strength to drive them away.
  • Revenge warfare can be a repeating pattern in feuds. Diplomacy can be used to seek to break such cycles.
  • Plundering forces can act like animals and may be beyond reason, and like animals they may be defeated by intelligence and craftiness.
  • When people are hungry and seek to take your food, their focus is on that food more than strength, so a strong and authoritarian response may sufficient to control them.

See also

Running the State and Victory

 

http://www.chinese-wiki.com/Wu_Zi_Art_of_War

 

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Main sections: | Disciplines | Techniques | Principles | Explanations | Theories |

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Settings: | Computer layout | Mobile layout | Small font | Medium font | Large font | Translate |

 

 

Please help and share:

 

Quick links

Disciplines

* Argument
* Brand management
* Change Management
* Coaching
* Communication
* Counseling
* Game Design
* Human Resources
* Job-finding
* Leadership
* Marketing
* Politics
* Propaganda
* Rhetoric
* Negotiation
* Psychoanalysis
* Sales
* Sociology
* Storytelling
* Teaching
* Warfare
* Workplace design

Techniques

* Assertiveness
* Body language
* Change techniques
* Closing techniques
* Conversation
* Confidence tricks
* Conversion
* Creative techniques
* General techniques
* Happiness
* Hypnotism
* Interrogation
* Language
* Listening
* Negotiation tactics
* Objection handling
* Propaganda
* Problem-solving
* Public speaking
* Questioning
* Using repetition
* Resisting persuasion
* Self-development
* Sequential requests
* Storytelling
* Stress Management
* Tipping
* Using humor
* Willpower

Principles

+ Principles

Explanations

* Behaviors
* Beliefs
* Brain stuff
* Conditioning
* Coping Mechanisms
* Critical Theory
* Culture
* Decisions
* Emotions
* Evolution
* Gender
* Games
* Groups
* Habit
* Identity
* Learning
* Meaning
* Memory
* Motivation
* Models
* Needs
* Personality
* Power
* Preferences
* Research
* Relationships
* SIFT Model
* Social Research
* Stress
* Trust
* Values

Theories

* Alphabetic list
* Theory types

And

About
Guest Articles
Blog!
Books
Changes
Contact
Guestbook
Quotes
Students
Webmasters

 

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© Changing Works 2002-
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