changingminds.org

How we change what others think, feel, believe and do

 

Disciplines

 

Techniques

 

Principles

 

Explanations

 

Theories

 

 

Home

 

Blog!

 

Quotes

 

Guest articles

 

Analysis

 

Books

 

Help us

 

Links

 

 

 

Role-playing Games

 

Disciplines > Game Design > Types of Game > Role-playing Games

Description | Example | Discussion | See also

 

Description

Role-playing games (RPGs) are those in which players take on the persona of distinct characters. The player may play a single character or switch between a set of characters, although this is often a smaller rather than larger set.

There are often other players in the game with whom the player interacts, either collaboratively or competitively. Like the player in question they play the part of independent characters, each with various abilities.

There may well be other independent non-player characters (NPCs). The overall game is often managed by a games-master who determines events and referees actions.

Characters are created with particular qualities, ranging from physical strength to magical abilities. These characters may last across many adventures, gaining further abilities and artefacts across their 'life'.

Example

Military exercises are a form of role-play, where battle situations are simulated.

In computer role play games, you create a character with various abilities.

Discussion

Role-playing games are an ancient form of play that has often been used as a way of preparing for real life. This is reflected in the way that many RPGs are based in fighting.

In recent times, war gaming was combined with J.R.R. Tolkein's 'Lord of the Rings' to create the RPG Dungeons and Dragons. This is a social game that is often played on a board with model figures. In the 1970s, it was used as a model for the first widely-played computer RPG, which was Will Crowther's 'Adventure'. Evolution from this led to complex computer-based role-play games where the internet allowed many players to interact in the same virtual game space.

People often enjoy role-playing games as a means of escape, getting away from a humdrum existence into a world of excitement and danger where we can exert powerful control, build our sense of identity and experience exciting arousal. Even though the danger is of course not real, our imaginations are powerful enough to allow us to feel the thrill of fear, almost as if we were really there. Role-play can also serve other purposes, such as self-development, social facilitation and even therapy.

See also

The Purpose of Games, Identity, Power

More Kindle books:

And the big
paperback book


Add/share/save:


 

 


Save the rain


 

 


SalesProCentral

 

Contact Caveat About Students Webmasters Awards Guestbook Feedback Sitemap Changes

 

 

Quick links

Disciplines

* Argument

Brand management

* Change Management

Coaching
+
Communication

Counseling

Game Design

+ Human Resources

+ Job-finding

* Leadership

Marketing

Politics

+ Propaganda

+ Rhetoric

* Negotiation

* Psychoanalysis

* Sales

Sociology

+ Storytelling

+ Teaching
Warfare
Workplace design

 

Techniques

+ Assertiveness

* Body language

* Change techniques

* Closing techniques

+ Conversation

Confidence tricks

* Conversion

* Creative techniques

* General techniques

+ Happiness

+ Hypnotism

+ Interrogation

* Language

+ Listening

* Negotiation tactics

* Objection handling

+ Propaganda

* Problem-solving

* Public speaking

+ Questioning

Using repetition

* Resisting persuasion

+ Self-development

Sequential requests

Stress Management

* Tipping

Using humor

* Willpower

Principles

+ Principles

Explanations

* Behaviors

+ Beliefs

Brain stuff

Conditioning

+ Coping Mechanisms

+ Critical Theory

+ Culture

Decisions

* Emotions

Evolution

Gender

+ Games

Groups

+ Identity

+ Learning

Meaning

Memory

Motivation

+ Models

* Needs

+ Personality

+ Power

* Preferences

+ Research

Relationships

+ SIFT Model

+ Social Research

Stress

+ Trust

+ Values

Theories

* Alphabetic list

* Theory types

 


  © Changing Minds 2002-2013

  Massive Content -- Maximum Speed

TOP