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Metaphor definition

 

Techniques > Use of language > Metaphor > Metaphor definition

Method | Example | Discussion | See also

 

Description

The Compact Oxford English Dictionary defines 'metaphor' as:

1 a figure of speech in which a word or phrase is applied to something to which it is not literally applicable (e.g. food for thought).

2 a thing symbolic of something else.

Wikipedia describes a metaphor as:

...a rhetorical trope where a comparison is made between two seemingly unrelated subjects. Typically, a first object is described as being a second object. In this way, the first object can be economically described because implicit and explicit attributes from the second object can be used to fill in the description of the first.

More simply, this means using one thing to describe another thing. (a 'rhetorical trope', by the way, basically means 'using words where their meaning is changed', also known as a 'figure of speech').

'Metaphor' comes from the Greek word metapherein, meaning 'to transfer'.

Example

Uh oh! I'm toast.

I was blown away!

He was trying to bait me.

She's just a pussy cat.

The cells were in the bowels of the castle.

Discussion

The value of a metaphor is in the meaning that it can create. Meaning happens inside the mind and as such is an individual experience. Nevertheless, the commonality of words means that the well-understood meaning of one world can associated with a concept that is not so well understood or where new meaning need to be injected.

Metaphors are representations, in that they represent an idea but are not the idea in itself. All words are also representations, and in this sense all words are metaphors. We do not directly experience reality, but rather an internal symbolic representation of an external 'real'.

In prosody, metaphoric equating of dissimilar objects is sometimes called discordia concors.

See also

Meaning

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Site Menu

| Home | Top | Quick Links | Settings |

Main sections: | Disciplines | Techniques | Principles | Explanations | Theories |

Other sections: | Blog! | Quotes | Guest articles | Analysis | Books | Help |

More pages: | Contact | Caveat | About | Students | Webmasters | Awards | Guestbook | Feedback | Sitemap | Changes |

Settings: | Computer layout | Mobile layout | Small font | Medium font | Large font | Translate |

 

 

Please help and share:

 

Quick links

Disciplines

* Argument
* Brand management
* Change Management
* Coaching
* Communication
* Counseling
* Game Design
* Human Resources
* Job-finding
* Leadership
* Marketing
* Politics
* Propaganda
* Rhetoric
* Negotiation
* Psychoanalysis
* Sales
* Sociology
* Storytelling
* Teaching
* Warfare
* Workplace design

Techniques

* Assertiveness
* Body language
* Change techniques
* Closing techniques
* Conversation
* Confidence tricks
* Conversion
* Creative techniques
* General techniques
* Happiness
* Hypnotism
* Interrogation
* Language
* Listening
* Negotiation tactics
* Objection handling
* Propaganda
* Problem-solving
* Public speaking
* Questioning
* Using repetition
* Resisting persuasion
* Self-development
* Sequential requests
* Storytelling
* Stress Management
* Tipping
* Using humor
* Willpower

Principles

+ Principles

Explanations

* Behaviors
* Beliefs
* Brain stuff
* Conditioning
* Coping Mechanisms
* Critical Theory
* Culture
* Decisions
* Emotions
* Evolution
* Gender
* Games
* Groups
* Habit
* Identity
* Learning
* Meaning
* Memory
* Motivation
* Models
* Needs
* Personality
* Power
* Preferences
* Research
* Relationships
* SIFT Model
* Social Research
* Stress
* Trust
* Values

Theories

* Alphabetic list
* Theory types

And

About
Guest Articles
Blog!
Books
Changes
Contact
Guestbook
Quotes
Students
Webmasters

 

| Home | Top | Menu | Quick Links |

© Changing Works 2002-
Massive Content — Maximum Speed