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The Need for Growth

 

Explanations > Needs > The Need for Growth

Need | Example | Related to | Discussion |  So what?

 

 

Need

We have a need to improve and better ourselves, to learn, to explore and develop our abilities.

Example

A person has a well-paid job that they give up in order to move to a new, more stimulating career.

A sales person pitches the car they are selling as an opportunity to learn to drive in a new, more interesting way. 

Related to

 

 

Discussion

While this may involve taking risks that could impact other needs, there is significant evolutionary benefit to be found here as we gain skill and knowledge that can help us survive now and thrive into the future, where changing challenges may well demand new abilities.

Taking risks can be dangerous, physically or socially, and can go against our need for a sense of control. Our brains counter this by making risk-taking arousing and exciting. We also gain a further thrill when our effort pays off, when we gain new understanding or otherwise learn and achieve.

Growth activity also helps the need for arousal, stimulation and creativity, as exploring possibilities leads to new knowledge. It also boosts our sense of identity and can help give us status and gain esteem from others.

So what?

Find your muse. Try different things until you find something where you can grow, develop and become yourself. Throw yourself into whatever you are doing. Learn to do new things. Read widely.

Use growth in persuasion, framing what you are suggesting as helping the person grow and become better.

See also

Learning

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Site Menu

| Home | Top | Quick Links | Settings |

Main sections: | Disciplines | Techniques | Principles | Explanations | Theories |

Other sections: | Blog! | Quotes | Guest articles | Analysis | Books | Help |

More pages: | Contact | Caveat | About | Students | Webmasters | Awards | Guestbook | Feedback | Sitemap | Changes |

Settings: | Computer layout | Mobile layout | Small font | Medium font | Large font | Translate |

 

 

Please help and share:

 

Quick links

Disciplines

* Argument
* Brand management
* Change Management
* Coaching
* Communication
* Counseling
* Game Design
* Human Resources
* Job-finding
* Leadership
* Marketing
* Politics
* Propaganda
* Rhetoric
* Negotiation
* Psychoanalysis
* Sales
* Sociology
* Storytelling
* Teaching
* Warfare
* Workplace design

Techniques

* Assertiveness
* Body language
* Change techniques
* Closing techniques
* Conversation
* Confidence tricks
* Conversion
* Creative techniques
* General techniques
* Happiness
* Hypnotism
* Interrogation
* Language
* Listening
* Negotiation tactics
* Objection handling
* Propaganda
* Problem-solving
* Public speaking
* Questioning
* Using repetition
* Resisting persuasion
* Self-development
* Sequential requests
* Storytelling
* Stress Management
* Tipping
* Using humor
* Willpower

Principles

+ Principles

Explanations

* Behaviors
* Beliefs
* Brain stuff
* Conditioning
* Coping Mechanisms
* Critical Theory
* Culture
* Decisions
* Emotions
* Evolution
* Gender
* Games
* Groups
* Habit
* Identity
* Learning
* Meaning
* Memory
* Motivation
* Models
* Needs
* Personality
* Power
* Preferences
* Research
* Relationships
* SIFT Model
* Social Research
* Stress
* Trust
* Values

Theories

* Alphabetic list
* Theory types

And

About
Guest Articles
Blog!
Books
Changes
Contact
Guestbook
Quotes
Students
Webmasters

 

| Home | Top | Menu | Quick Links |

© Changing Works 2002-
Massive Content — Maximum Speed