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AIDA

Disciplines > Sales > Sales methods > AIDA

 Attention | Interest | Desire | Action | And... | See also

 

AIDA is a simple acronym that was devised a long time ago as a reminder of four stages of the sales process (Strong, 1925). AIDA stands for Attention, Interest, Desire, Action.

It is, in modern terms, a fairly simplistic model. This does not mean that it is no longer of value--it simply means that it is not the whole story. The bottom line is that it is useful to use it as a checklist and guideline, but not as the only checklist or guideline.

Attention

First get their attention. Without attention, you can hardly persuade them of anything. You can get attention in many ways--a good way is to surprise them.

When you are talking to them, the first few seconds are essential as they will listen most then and rapidly decide whether you are worth giving further attention. Don't waste these precious moments on niceties, grab the other person's attention immediately. 

It is generally better to open with something that pulls them towards you rather than something that scares them (as this may push them away).

Good openers address their problems and begin with such as:

  • Have you ever...?
  • Are you noticing...?
  • Can you see...?

Bad openers give them something to object to, demonstrate your disrespect, or just bore them to tears, and may begin with such as:

  • I've got just the thing you want...?
  • I just dropped by so that I might...?
  • I was only wondered whether you could...?

Interest

Once you have their attention, sustain that attention by getting the other person interested.

You can get interest by:

  • Listening to them talk about their problems.
  • Telling them things that affect their problems.
  • Demonstrating things, rather than just telling.
  • Getting them actively involved.

Watch out for the boredom factor. You may be able to get someone interested, but you cannot expect to keep their attention for ever. If you want to come back some day, you should leave them wanting more, at least of your company.

Desire

Once they are interested in you and what you have to say, then next step is to create a desire in them for what you want them to do. 

They can recognize that they have a need, but this is not desire. Desire is a motivation to act and leads towards the next stage. 

Desire is like a fire, and can be stoked by many methods, such as:

  • Showing them how the item to be desired will not be available for long (Scarcity principle).
  • Showing how other people approve of the item and have acquired it for themselves.
  • Showing them how what you have to offer will solve some of their problems.  

Action

This is the magic stage when they take action on their desires and actually buy the product or agree to your proposals.

The scariest point is where you ask for the sale or ask them whether they actually do agree fully with you.

Listen to the signals they are sending. Are they asking you about when you can deliver or what after-sales support you give?

Summarize the problem you are solving for them and how what you are proposing solves that problem. 

Use the appropriate closing technique, such as alternatives ('Do you want the red or the blue?) or presupposition ('What time shall we meet next week?').

And...

A variant on AIDA add a 'C' for Conviction or Confidence. The ideas is that before you get to a final purchase action, a cognitive state of understanding the value is needed that matches the emotional state of desire. This sometimes appears before Desire (AICDA) and sometimes after (AIDCA), perhaps showing two different approaches: one which starts with getting a logical agreement and then moving to emotional desire, as opposed to creating desire first and then reaching the state when the purchase also makes logical sense.

The letter 'S' for satisfaction also gets added (AIDAS or AIDCAS), indicating the fact that happy customers will buy more (whilst unhappy customers will tell their friends!).

An even more extended version is Wijaya's AISDALSLove, that stands for Attention, Interest, Search, Desire, Action, Like/dislike, Share, and Love/hate. 'Search' indicates looking for more information and the ideal product, including comparing products until the most desirable is found. Like/dislike is a relatively early experience that later turns into the more emotional Love/hate. We also tend to tell others, sharing our experiences (even more these days with the ease of social media).

Another AIDA variant is ACCA, which stands for Awareness, Comprehension, Conviction and Action. This is found in the DAGMAR (Defining Advertising Goals for Measured Advertising Results) approach.

See also

Attention principle, Surprise principle, Closing techniques

 

Strong, E.K. (1925). "Theories of Selling" Journal of Applied Psychology, 9, 75-86.

Heinz M. Goldman, How to Win Customers, Pan Books, London, 1958

Wijaya, Bambang Sukma (2012). “The Development of Hierarchy of Effects Model in Advertising”, International Research Journal of Business Studies, 5, 1, 73-85

Dutka, S. (1995). Defining Advertising Goals for Measured Advertising, NTC Business Books

 

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Site Menu

| Home | Top | Quick Links | Settings |

Main sections: | Disciplines | Techniques | Principles | Explanations | Theories |

Other sections: | Blog! | Quotes | Guest articles | Analysis | Books | Help |

More pages: | Contact | Caveat | About | Students | Webmasters | Awards | Guestbook | Feedback | Sitemap | Changes |

Settings: | Computer layout | Mobile layout | Small font | Medium font | Large font | Translate |

 

 

Please help and share:

 

Quick links

Disciplines

* Argument
* Brand management
* Change Management
* Coaching
* Communication
* Counseling
* Game Design
* Human Resources
* Job-finding
* Leadership
* Marketing
* Politics
* Propaganda
* Rhetoric
* Negotiation
* Psychoanalysis
* Sales
* Sociology
* Storytelling
* Teaching
* Warfare
* Workplace design

Techniques

* Assertiveness
* Body language
* Change techniques
* Closing techniques
* Conversation
* Confidence tricks
* Conversion
* Creative techniques
* General techniques
* Happiness
* Hypnotism
* Interrogation
* Language
* Listening
* Negotiation tactics
* Objection handling
* Propaganda
* Problem-solving
* Public speaking
* Questioning
* Using repetition
* Resisting persuasion
* Self-development
* Sequential requests
* Storytelling
* Stress Management
* Tipping
* Using humor
* Willpower

Principles

+ Principles

Explanations

* Behaviors
* Beliefs
* Brain stuff
* Conditioning
* Coping Mechanisms
* Critical Theory
* Culture
* Decisions
* Emotions
* Evolution
* Gender
* Games
* Groups
* Habit
* Identity
* Learning
* Meaning
* Memory
* Motivation
* Models
* Needs
* Personality
* Power
* Preferences
* Research
* Relationships
* SIFT Model
* Social Research
* Stress
* Trust
* Values

Theories

* Alphabetic list
* Theory types

And

About
Guest Articles
Blog!
Books
Changes
Contact
Guestbook
Quotes
Students
Webmasters

 

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© Changing Works 2002-
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