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ChangingMinds Blog! > Blog Archive > 11-Nov-08

 


Tuesday 11-November-08

Doors and ads

The door of your company or shop is prime real estate for attention of people. How many people walk through it each day? Is it a smart, clean door? Does it say who you are? What else does it say?

I'm writing this whilst sat waiting in a barber's shop. On the door, centrally placed, is a clear panel of their opening times. For Sunday, rather than 'Closed' they have written 'Give us a break!' A small thing, perhaps, but it speaks volumes about the friendly entertainment you might get whilst sitting in the chair. Advertising doesn't have to be boring, obvious or lengthy.

The other sign they have is 'Traditional and contemporary men's hair design', neatly and clearly etched in reverse on the full-glass door. Again, it's good copy., describing them as having wide capability, perhaps beyond what you might expect of a simple barber. I particularly liked the word 'design' as it implies art and thought rather than functional cutting. Advertising at best intrigues and stretches your mind, and they do it well.

Just think: what other doors could you hire out? One day you may be selling space on your front door to advertisers who want a few seconds of your visitors' time. Extending this notion, how about other doors, like a certain small room where people sit for a while? And if it were connected to the web, the ads could be served dynamically, even shaped by local data such as video analysis of dress and body mass. Yikes!


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Site Menu

| Home | Top | Quick Links | Settings |

Main sections: | Disciplines | Techniques | Principles | Explanations | Theories |

Other sections: | Blog! | Quotes | Guest articles | Analysis | Books | Help |

More pages: | Contact | Caveat | About | Students | Webmasters | Awards | Guestbook | Feedback | Sitemap | Changes |

Settings: | Computer layout | Mobile layout | Small font | Medium font | Large font | Translate |

 

 

Please help and share:

 

Quick links

Disciplines

* Argument
* Brand management
* Change Management
* Coaching
* Communication
* Counseling
* Game Design
* Human Resources
* Job-finding
* Leadership
* Marketing
* Politics
* Propaganda
* Rhetoric
* Negotiation
* Psychoanalysis
* Sales
* Sociology
* Storytelling
* Teaching
* Warfare
* Workplace design

Techniques

* Assertiveness
* Body language
* Change techniques
* Closing techniques
* Conversation
* Confidence tricks
* Conversion
* Creative techniques
* General techniques
* Happiness
* Hypnotism
* Interrogation
* Language
* Listening
* Negotiation tactics
* Objection handling
* Propaganda
* Problem-solving
* Public speaking
* Questioning
* Using repetition
* Resisting persuasion
* Self-development
* Sequential requests
* Storytelling
* Stress Management
* Tipping
* Using humor
* Willpower

Principles

+ Principles

Explanations

* Behaviors
* Beliefs
* Brain stuff
* Conditioning
* Coping Mechanisms
* Critical Theory
* Culture
* Decisions
* Emotions
* Evolution
* Gender
* Games
* Groups
* Habit
* Identity
* Learning
* Meaning
* Memory
* Motivation
* Models
* Needs
* Personality
* Power
* Preferences
* Research
* Relationships
* SIFT Model
* Social Research
* Stress
* Trust
* Values

Theories

* Alphabetic list
* Theory types

And

About
Guest Articles
Blog!
Books
Changes
Contact
Guestbook
Quotes
Students
Webmasters

 

| Home | Top | Menu | Quick Links |

© Changing Works 2002-
Massive Content — Maximum Speed