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Persistence

 

Techniques Conversion > Persistence

Omnipresence | Whatever works | See also

 

Many groups are nothing if not persistent in hauling in the fish of the new member. Once they have decided that you will make a good member and are ripe for conversion, they will not leave you alone.

Omnipresence

Almost magically, the recruiting group members seem to be around where the target person is. They turn up at where they are studying, working or playing. From conversations and other research they track down their prey and then they play their strategy.

Whatever works

When they are in the presence of the person, they then play out their strategic plans for reeling them in.

Their strategic persistence is often very adaptive. If you are seeking meaning, they offer deep meaning. If you want a platform they will listen very attentively. If you are lost, they will show the way. They will also seek out your weaknesses along the way and will use whatever it takes to get you to join the group.

They may start with friendship but may also become strident and insistent. They may play guilt games and seek to create an exchange, for example by telling the target person how they have 'come all this way' to see them and obliging them to spend time with the cult member.

They may also play games of hurt and rescue, perhaps engineering situations where the target person gets hurt so that they can be rescued. Like a fisherman reeling in the line and then letting it play out again, they steadily pull in their prey towards the net.

See also

Exchange principle, Hurt and Rescue principle, Love Bomb, Repetition principle

Conversion Books

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Site Menu

| Home | Top | Quick Links | Settings |

Main sections: | Disciplines | Techniques | Principles | Explanations | Theories |

Other sections: | Blog! | Quotes | Guest articles | Analysis | Books | Help |

More pages: | Contact | Caveat | About | Students | Webmasters | Awards | Guestbook | Feedback | Sitemap | Changes |

Settings: | Computer layout | Mobile layout | Small font | Medium font | Large font | Translate |

 

 

Please help and share:

 

Quick links

Disciplines

* Argument
* Brand management
* Change Management
* Coaching
* Communication
* Counseling
* Game Design
* Human Resources
* Job-finding
* Leadership
* Marketing
* Politics
* Propaganda
* Rhetoric
* Negotiation
* Psychoanalysis
* Sales
* Sociology
* Storytelling
* Teaching
* Warfare
* Workplace design

Techniques

* Assertiveness
* Body language
* Change techniques
* Closing techniques
* Conversation
* Confidence tricks
* Conversion
* Creative techniques
* General techniques
* Happiness
* Hypnotism
* Interrogation
* Language
* Listening
* Negotiation tactics
* Objection handling
* Propaganda
* Problem-solving
* Public speaking
* Questioning
* Using repetition
* Resisting persuasion
* Self-development
* Sequential requests
* Storytelling
* Stress Management
* Tipping
* Using humor
* Willpower

Principles

+ Principles

Explanations

* Behaviors
* Beliefs
* Brain stuff
* Conditioning
* Coping Mechanisms
* Critical Theory
* Culture
* Decisions
* Emotions
* Evolution
* Gender
* Games
* Groups
* Habit
* Identity
* Learning
* Meaning
* Memory
* Motivation
* Models
* Needs
* Personality
* Power
* Preferences
* Research
* Relationships
* SIFT Model
* Social Research
* Stress
* Trust
* Values

Theories

* Alphabetic list
* Theory types

And

About
Guest Articles
Blog!
Books
Changes
Contact
Guestbook
Quotes
Students
Webmasters

 

| Home | Top | Menu | Quick Links |

© Changing Works 2002-
Massive Content — Maximum Speed