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Urgent Battles

 

Disciplines > WarfareThe Six Secret Teachings > 4.3 Urgent Battles

Teaching set  | Observed lessons | Discussion | See also

 

Teaching set

Tiger Secret Teachings 4.3 (33)

Observed lessons

  • Troops which are surrounded will likely fight to the death. This makes them dangerous, which can be an asset.
  • Do not fix your attack in one place. Go to the front, back, left and right.

Discussion

When surrounded, soldiers will either surrender or fight. If they fight, they are desperate and will already have assumed that they will probably die. If they have not given in, they will fight with enormous energy and determination. This can be useful when you want your troops to fight hard. Send them into a situation where they have little chance of surviving and they may well surprise the enemy with their determination and fierceness, and hence may be more effective than if they were fighting on equal terms.

By varying where you attack, you keep the enemy uncertain and disorganized as they do not where to place their best troops.

See also

Encirclement

 

Sawyer, R.D. (1993). The Seven Military Classics of Ancient China, Basic Books

 

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Site Menu

| Home | Top | Quick Links | Settings |

Main sections: | Disciplines | Techniques | Principles | Explanations | Theories |

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Please help and share:

 

Quick links

Disciplines

* Argument
* Brand management
* Change Management
* Coaching
* Communication
* Counseling
* Game Design
* Human Resources
* Job-finding
* Leadership
* Marketing
* Politics
* Propaganda
* Rhetoric
* Negotiation
* Psychoanalysis
* Sales
* Sociology
* Storytelling
* Teaching
* Warfare
* Workplace design

Techniques

* Assertiveness
* Body language
* Change techniques
* Closing techniques
* Conversation
* Confidence tricks
* Conversion
* Creative techniques
* General techniques
* Happiness
* Hypnotism
* Interrogation
* Language
* Listening
* Negotiation tactics
* Objection handling
* Propaganda
* Problem-solving
* Public speaking
* Questioning
* Using repetition
* Resisting persuasion
* Self-development
* Sequential requests
* Storytelling
* Stress Management
* Tipping
* Using humor
* Willpower

Principles

+ Principles

Explanations

* Behaviors
* Beliefs
* Brain stuff
* Conditioning
* Coping Mechanisms
* Critical Theory
* Culture
* Decisions
* Emotions
* Evolution
* Gender
* Games
* Groups
* Habit
* Identity
* Learning
* Meaning
* Memory
* Motivation
* Models
* Needs
* Personality
* Power
* Preferences
* Research
* Relationships
* SIFT Model
* Social Research
* Stress
* Trust
* Values

Theories

* Alphabetic list
* Theory types

And

About
Guest Articles
Blog!
Books
Changes
Contact
Guestbook
Quotes
Students
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