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The King's Wings

 

Disciplines > WarfareThe Six Secret Teachings > 3. 1 The King's Wings

Teaching set  | Observed lessons | Discussion | See also

 

Teaching set

Martial Secret Teachings 3.1 (18)

Observed lessons

  • Understand all techniques. Having a few preferred methods is limiting and can be fatal.
  • Get the right people in the right jobs.
  • Develop your people. Challenge them. Push their boundaries.
  • Put a lot of effort into changing minds.

Discussion

Understanding all techniques is a common admonition of military texts. The more options you have, the greater the chance you have of using just the right method for the current situation. It also gives you flexibility to change with the varying tides of the fight.

The 'King's Wings' are his top assistants and aides. It is in the quality of these people and their ability to do their work extremely well that success lies.

There is a dilemma in managing people where you both want to use their strengths, giving them jobs they can do, while also testing and stretching them so they can take on a wider variety of work. In critical times, however, such as war, development takes the back seat and you need to first use the strengths of your people. This is particularly true of senior people.

Recommendations for managers include:

  • One chief planning officer: To coordinate both secret plans and responses to sudden change.
  • Five planning officers: This gives breadth of perspective without creating planning for plans' sake.
  • Three astrologers: While astrology is not very scientific, the principle of looking ahead (including weather) is still very sound.
  • Three topographers: Knowing the lie of the land is critical, even today when air superiority is so important.
  • Nine strategists: To add divergent views and focus on weaponry.
  • Four supply officers: To create a constant stream of food and drink.
  • Four 'officers for flourishing awesomeness': Talent managers who select and train the best soldiers.
  • Three secret signal officers: For long-distance communications.
  • Four legs and arms: For heavy and difficult tasks.
  • Two liaison officers: To connect with important other people.
  • Seven ears and eyes: To discover reality everywhere, including the mood of the army.
  • Five claws and teeth: To build morale and energy.
  • Four feathers and wings: For spreading the fearsome reputation of the army.
  • Eight roving officers: For spying and manipulating enemy morale.
  • Two officers of techniques: To spread falsehood and create confusion.
  • Three officers of prescription: To manage and dispense medicines.
  • Two accountants: To manage money and details of supplies.

Noticeable in this is the wide range of roles where the main skill is changing minds.

See also

Motivation

 

Sawyer, R.D. (1993). The Seven Military Classics of Ancient China, Basic Books

 

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Site Menu

| Home | Top | Quick Links | Settings |

Main sections: | Disciplines | Techniques | Principles | Explanations | Theories |

Other sections: | Blog! | Quotes | Guest articles | Analysis | Books | Help |

More pages: | Contact | Caveat | About | Students | Webmasters | Awards | Guestbook | Feedback | Sitemap | Changes |

Settings: | Computer layout | Mobile layout | Small font | Medium font | Large font | Translate |

 

 

Please help and share:

 

Quick links

Disciplines

* Argument
* Brand management
* Change Management
* Coaching
* Communication
* Counseling
* Game Design
* Human Resources
* Job-finding
* Leadership
* Marketing
* Politics
* Propaganda
* Rhetoric
* Negotiation
* Psychoanalysis
* Sales
* Sociology
* Storytelling
* Teaching
* Warfare
* Workplace design

Techniques

* Assertiveness
* Body language
* Change techniques
* Closing techniques
* Conversation
* Confidence tricks
* Conversion
* Creative techniques
* General techniques
* Happiness
* Hypnotism
* Interrogation
* Language
* Listening
* Negotiation tactics
* Objection handling
* Propaganda
* Problem-solving
* Public speaking
* Questioning
* Using repetition
* Resisting persuasion
* Self-development
* Sequential requests
* Storytelling
* Stress Management
* Tipping
* Using humor
* Willpower

Principles

+ Principles

Explanations

* Behaviors
* Beliefs
* Brain stuff
* Conditioning
* Coping Mechanisms
* Critical Theory
* Culture
* Decisions
* Emotions
* Evolution
* Gender
* Games
* Groups
* Habit
* Identity
* Learning
* Meaning
* Memory
* Motivation
* Models
* Needs
* Personality
* Power
* Preferences
* Research
* Relationships
* SIFT Model
* Social Research
* Stress
* Trust
* Values

Theories

* Alphabetic list
* Theory types

And

About
Guest Articles
Blog!
Books
Changes
Contact
Guestbook
Quotes
Students
Webmasters

 

| Home | Top | Menu | Quick Links |

© Changing Works 2002-
Massive Content — Maximum Speed