changingminds.org

How we change what others think, feel, believe and do

 

Disciplines

 

Techniques

 

Principles

 

Explanations

 

Theories

 

 

Home

 

Blog!

 

Quotes

 

Guest articles

 

Analysis

 

Books

 

Help us

 

Links

 

 

 

Maneuver and Encounter

 

Disciplines > Warfare > Articles > Maneuver and Encounter

Maneuver | Encounter | See also

 

 

War can be divided into two activities: Maneuver and Encounter. Or, to put it more simply, moving and fighting.

Maneuver

Maneuvering means moving troops and equipment about the place, from battle to battle or otherwise to position them for specific effect. This is no mean feat when you have an army of tens or hundreds of thousands who need to be fed and watered several times a day.

A mark of a good general is not so much the battles won but the deaths avoided whilst winning the war. This can be achieved by positioning forces much as a game of chess, not in order to fight but to cause a desired counter-maneuver by the opposing side.

Thus by positioning apparently superior forces the enemy will avoid or move away from you, whilst by exposing a weak force you may lure the foe into a trap or away from a vulnerability.

Maneuver and the avoidance of encounter can be a deliberate strategy and form a critical part of planning of the war.

Encounter

The goal of virtually any encounter is to win, killing or capturing enemy troops or positions. This may be done using a superior force, although superior maneuvering both before fighting and on the battlefield can give an inferior force significant advantage.

In this way, maneuvers such as feints, wedges, flanking and pincers can be used to great effect in winning the encounter with maximum economy.

Encounter can be a deliberate strategy, as in Battle War.

See also

Battle War

More Kindle books:

And the big
paperback book


Add/share/save:


 

 


Save the rain


 

 


SalesProCentral

 

Contact Caveat About Students Webmasters Awards Guestbook Feedback Sitemap Changes

 

 

Quick links

Disciplines

* Argument

Brand management

* Change Management

Coaching
+
Communication

Counseling

Game Design

+ Human Resources

+ Job-finding

* Leadership

Marketing

Politics

+ Propaganda

+ Rhetoric

* Negotiation

* Psychoanalysis

* Sales

Sociology

+ Storytelling

+ Teaching
Warfare
Workplace design

 

Techniques

+ Assertiveness

* Body language

* Change techniques

* Closing techniques

+ Conversation

Confidence tricks

* Conversion

* Creative techniques

* General techniques

+ Happiness

+ Hypnotism

+ Interrogation

* Language

+ Listening

* Negotiation tactics

* Objection handling

+ Propaganda

* Problem-solving

* Public speaking

+ Questioning

Using repetition

* Resisting persuasion

+ Self-development

Sequential requests

Stress Management

* Tipping

Using humor

* Willpower

Principles

+ Principles

Explanations

* Behaviors

+ Beliefs

Brain stuff

Conditioning

+ Coping Mechanisms

+ Critical Theory

+ Culture

Decisions

* Emotions

Evolution

Gender

+ Games

Groups

+ Identity

+ Learning

Meaning

Memory

Motivation

+ Models

* Needs

+ Personality

+ Power

* Preferences

+ Research

Relationships

+ SIFT Model

+ Social Research

Stress

+ Trust

+ Values

Theories

* Alphabetic list

* Theory types

 


  © Changing Minds 2002-2013

  Massive Content -- Maximum Speed

TOP

.