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Friedman's Story Plots

 

Disciplines > Storytelling > Friedman's Story Plots

Plots of fortune | Plots of character | Plots of thought | See also

 

Norman Friedman (1955) described a comprehensive list of story plots, based on a classification by R. S. Crane and adding considerations of success, responsibility, attractiveness and the impact on the receiver to Crane's plots of action, of character and of thought.

Friedman notes that the main purpose of the storyline is to stimulate emotions through a sequence of cause, means, effects and end.

Plots of fortune

In plots of fortune, there is a person who is the principal character of the story (a 'protagonist'), whose circumstances or situation are changed in the story.

Plots of character

Plots of character involve some change in the moral character of the protagonist as they learn life's lessons and make deep decisions.

Plots of thought

Plots of thought have their main focus in what the protagonist of the story thinks and feels. They thus can be quite cerebral, giving much attention to the inner world.

See also

Friedman, N. (1955). Forms of the Plot. Journal of General Education. 8: 241-253

Crane, R. S. (1967). The Concept of the Plot. In Stevick, E. (Ed) The Theory of the Novel. . New York: The Free Press, 141-5

(Note: A copy of Friedman's essay is also in Stevick, pages 145-66)

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| Home | Top | Quick Links | Settings |

Main sections: | Disciplines | Techniques | Principles | Explanations | Theories |

Other sections: | Blog! | Quotes | Guest articles | Analysis | Books | Help |

More pages: | Contact | Caveat | About | Students | Webmasters | Awards | Guestbook | Feedback | Sitemap | Changes |

Settings: | Computer layout | Mobile layout | Small font | Medium font | Large font | Translate |

 

 

Please help and share:

 

Quick links

Disciplines

* Argument
* Brand management
* Change Management
* Coaching
* Communication
* Counseling
* Game Design
* Human Resources
* Job-finding
* Leadership
* Marketing
* Politics
* Propaganda
* Rhetoric
* Negotiation
* Psychoanalysis
* Sales
* Sociology
* Storytelling
* Teaching
* Warfare
* Workplace design

Techniques

* Assertiveness
* Body language
* Change techniques
* Closing techniques
* Conversation
* Confidence tricks
* Conversion
* Creative techniques
* General techniques
* Happiness
* Hypnotism
* Interrogation
* Language
* Listening
* Negotiation tactics
* Objection handling
* Propaganda
* Problem-solving
* Public speaking
* Questioning
* Using repetition
* Resisting persuasion
* Self-development
* Sequential requests
* Storytelling
* Stress Management
* Tipping
* Using humor
* Willpower

Principles

+ Principles

Explanations

* Behaviors
* Beliefs
* Brain stuff
* Conditioning
* Coping Mechanisms
* Critical Theory
* Culture
* Decisions
* Emotions
* Evolution
* Gender
* Games
* Groups
* Habit
* Identity
* Learning
* Meaning
* Memory
* Motivation
* Models
* Needs
* Personality
* Power
* Preferences
* Research
* Relationships
* SIFT Model
* Social Research
* Stress
* Trust
* Values

Theories

* Alphabetic list
* Theory types

And

About
Guest Articles
Blog!
Books
Changes
Contact
Guestbook
Quotes
Students
Webmasters

 

| Home | Top | Menu | Quick Links |

© Changing Works 2002-
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